Автор Тема: Мысли вслух  (Прочитано 83208 раз)

Онлайн [S0T] Shinah Myst

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Re: Мысли вслух
« Ответ #3900 : 03 Августа 2012, 02:05:31 »
можно ещё делать битвы каждый сам за себя, и победитель сможет полетать в вечернем ганге с моданой :pont:
Thunderdome во все поля! Я за.

Оффлайн [S0T] ThePiratEbay

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Re: Мысли вслух
« Ответ #3901 : 03 Августа 2012, 03:01:58 »
http://forum.eve-ru.com/index.php?showtopic=93070
Свежий лог с собрания цсм, 165 страниц, есть что почитать.

Онлайн [S0T] Shinah Myst

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Re: Мысли вслух
« Ответ #3902 : 03 Августа 2012, 03:27:24 »
Клевые парни из TEST уже родили tl;dr. Переводить мне влом. Enjoy.

Цитата: 'Luna Deos'
If anyone sees any inaccuracies, let me know.

  • Winter expantion incoming
  • Focus on the "new player experience"
  • No real content additions in the winter expansion to be seen, looks to be a "fix" expansion, perhaps fixing shit like POS management. Would love to see roles overhauled, shit's awful.
  • One big feature, "player to player contracts" (which appears to be ways to issue contracts like how NPCs give missions, kill X guys from Y alliance for Z money, would be neat) has had no formal assessment of any kind it appears.

POSes
  • POS mechanics being discussed, looks like an overhaul. Nothing meaningful is really said, a lot appears to be, well, how they appear (get rid of force field, make it a single structure like outposts, etc). Pfft.
  • POSes will probably be modular, making them more static in function. Now instead of having powergrid and CPU to contend with, you also have slots, much like fitting your ship.
    • "CCP Greyscale said about the layout, "We want to have it yours, we want players to say, 'I want to make it look like the ISS', or 'I want to make it look like a spider', or whatever." Two step suggested many players might make penis shapes instead."
      • I'm really glad that made it into the minutes
  • POSes may not require a moon. Would be fun to have you you have to scan down but it looks like you still won't be able to use one for something like guns on main stations
  • However, they want to allow "cities" of POSes. This isn't going to be broken as fuck with deathstar POSes defending important structures.
  • There's some Incarna looking shit too. "Accessories" like solar panels or radar dishes.
  • Possibly of added features like cloakable and/or jumpable POSes (just an idea)
  • Mooring supercaps. Enough said.
  • Possible multiple week reinforcement timers (CCP really doesn't play their own game...) on specific POS types (the less useful small ones)
  • That bullshit CRIMEWATCH thing is more important than the POS rework, so the POS rework won't see any real activity until 2013 while CCP aims to buff highsec even more.

CRIMEWATCH
(For the unaware, this is what CRIMEWATCH appears to be)
  • You get announced for doing "bad things" like shooting the soon-to-be brick tanked mining barges
  • Every crime is now a global criminal countdown thing. This includes can flipping and stealing from wrecks after a suicide gank.
  • Making it so you physically can't do anything that would make it so people can shoot you unless you first go into your settings and allow it.
  • Anyone can assist an agressee but it appears that anyone assisting an agressor inherits the same criminal countdown.
  • TL;DR Suicide ganks won't be worth it in populated areas, can flipping will be literally killed. Fucking with missions is pretty much out. Nonconsensual PVP is bad mmkay
  • Sentry guns will also engage anyone with a criminal flag
    • In fact, their damage will go up over time until even a triaged carrier will die to them.

Wardecs
  • Fixed length ally contracts
  • Ability to see which ally has contributed the most work, not clear if this will be in history as well as current.
  • Suggested way of seeing KMs in the form of battles instead of just individuals.
  • War timelines
  • Being able to spectate wars as an extension of the above
  • Capped wardec costs (at 500 million) (this appears to already be done, as I attempted to wardec GSF and got a 500m fee)
  • Buffing the surrender mechanic so people might actually use it
  • Considered use of highsec POCOs to actually make a reason for highsec conflict
  • Additional discussion is already in the game, i.e. first ally free, further allies cost money etc. No more free fighting the remove the entire point of wardecs

Factional Warfare
  • Starts with things already implemented
  • Mention that while PVP is the point of FWAR, missions still seem to pay out more.
  • Worse, you can farm that shit in the relative safety of your own held systems
  • Soundwave unsurprisingly doesn't see missions in FWAR as much of a problem
  • Possible industry enhancements for holding territory; faster production, increased slot numbers, lower refinery taxes, etc
  • Possible elected milita leadership to do shit like
    • Fucking cyno jammers in FWAR systems. I'm not joking.
  • Constant LP notifications are sort of annoying, maybe place them somewhere else
  • Concerns about why people would bother enlisting to a losing side in FWAR aren't really discussed as they "aren't an issue" or something. They want to "wait and see what happens for the time being".
  • No one wants to do defensive plexing as there's no LP reward for it. Considered adding LP for that, since it's just a grind otherwise.
  • Plex NPCs are being rebalanced as it's easier to take a plex for some factions than others
  • Chatter about lowsec sov-like mechanics for pirate player corps to carve out their own empires. But with mechanics mirroring FWAR over 0.0 sov grinds.

Corporate Management
  • First on the table is kicking out members while in space. CCP really doesn't seem to want to do this for some reason.
  • Possible way to manage membership outside of actually launching the client (eg. EVEGate)
  • "Headquarter" and "Based at" roles appear to be too limiting since they only really allow three different levels of access (really, only two for nullsec entities) but there still doesn't appear to be a plan for this.
  • CSM mentions how the "Factory Manager" role is sort of busted since anyone with that role can both start a job in a POS (and you can't without it) or deliver or even terminate a job with the same role. In short, role control is shitty.
  • Instead of discussing this further, the ADHD addled minds of the CSM then turn to how nice it would be to have custom corporation logos like alliances have.
  • The "Ethnic Relations" skill may well disappear
  • Paying corp members en masse is a pain in the dick, so the CSM asks for a way to perhaps add a way to block transfer ISK, similar to how you can presently do it with shareholders

Industry
  • It should be more "fun"
  • Discussion on job queues, such as how the skill queue works. Case in point of a capital ship, it requires lots of parts to be build before a hull. A new system could roll that all together in a single step.
  • Also along these lines, a new "batch" system so you can start shorted jobs and add minerals as time goes on (queue a job for 100 runs even you you presently only have 10 runs worth of minerals).
    • This would actually be a godsend for t2 production
  • Discussion that PI should be the same way (isn't it? I mean, I only have one PI char but ti sure looks this way already...)
  • Discussion on making mining "fun", but it sounds awful. Scanning asteroids for ore distribution a la PI etc. Could cut out more botting though.
  • Ring mining brought up, best case for that coming as a feature is winter 2013

DUST 514
  • Empire and mainly factional warfare is being focused on prior to any nullsec push. Sounds fine to me as far as testing goes.
  • There will be "districts" which appears to be the DUST equivalent of sov warfare.
  • There's actually no plan yet for player corps/clans/whatever. Whoops.

Launcher
  • I don't really want to do this one; let me know if you give a shit because I don't. You all have the launcher, you know what it is. There really isn't a ton to be discussed here.

Art
  • More of this has to do with weapon effects and V3 ship designs already implemented
  • Custom paint schemes may be on the cards, like clothing for your avatar
  • I really only did this section to mention that Kelduum is a faggot. He seems to think that nose art (corp/alliance logos on ships) needs to seriously be addressed. It's billed as a "passionate plea" on page 120.

Security
  • Read page 148. It's actually pretty neat. TL;DR is that total ISK lost to the ether via banning RMTers is over five trillion.
  • Talk on detection, it's hugely automated. CCP seems to think that it's also super accurate which I take some issue with, but I don't really know their criteria, so I can't criticize much.
  • Discussion on added account security, like authenticators and antihacking (e.g. injections) improvements.

Other shit
  • CCP seems to want to replace moon mining with ring mining, basically homogenizing space. CSM urges that ring mining be a supplement to moon mining instead.
  • Clone system is stupid. People are losing clones that cost more than their ships (before implants are considered). Skill loss as a mechanic is being considered for removal.
  • Perhaps the addition of Arenas. Instant fleet PVP, consider it something like ATs but where anyone can do them at any time, maybe host their own matches and rewards.
  • Incarna features being revisited, but not as a primary focus
  • CCP wants to remove off grid boosting. That's nice, seeing as I sank 14 million SP into leadership skills alone and will now never not be primary.
  • "This concludes the meeting minutes. Thanks for making it this far. You are a true warrior."
    • Thanks. I hated it immensely. A section like this should be made for minutes that long. Seriously.
« Последнее редактирование: 03 Августа 2012, 03:37:41 от [S0T] Shinah Myst »

Оффлайн [S0T] Starain

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Re: Мысли вслух
« Ответ #3903 : 03 Августа 2012, 06:16:19 »
мне бросилось в глаза тока одно - чето там про отмена grid spots. Эт как? Ветку лидершипа чтоль уберут или чего?
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Оффлайн [S0T] ThePiratEbay

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Re: Мысли вслух
« Ответ #3904 : 03 Августа 2012, 06:41:18 »
 :trollface:
там было про off-grid

Оффлайн [S0T] Starain

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Re: Мысли вслух
« Ответ #3905 : 03 Августа 2012, 08:13:04 »
Аааааааа, а я прочитал of grid, лолушки. Продать шоле старейна пока не поздно - все т3 тока качнуть и продать... Написать там "заебок бонусный чар" Эт чо они хотят - шоба я еще клеймору-вультуру-дамну взадрачивал?
ЗЫ а как же в вх? Эт чо теперь, придется на дамне в 500 км еще балду пинать? )
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Оффлайн [-FRS-] Inggroth

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Re: Мысли вслух
« Ответ #3906 : 03 Августа 2012, 08:27:52 »
Цитировать
Moving over to Command ships, CCP Ytterbium addressed the concern of off grid links and simply stated “off grid boosting should not exist”, with much of the CSM nodding in agreement.
Чот непонятно он просто сказал или собираются таки нерфить в обозримом будущем?
Я ващет только за, но блеать уже альтом ремапнулся лидершип качать  :facepalm:

A так да, я пока буквально 2 минуты поскроллил - ждать стоило.
Предсказываю лулз-цитаты от дича и гринли (оба имхо 100% бесполезны)
« Последнее редактирование: 03 Августа 2012, 09:14:55 от [-FRS-] Inggroth »

Оффлайн [DRUNG] Liteik

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Re: Мысли вслух
« Ответ #3907 : 03 Августа 2012, 09:48:15 »
Аааааааа, а я прочитал of grid, лолушки. Продать шоле старейна пока не поздно - все т3 тока качнуть и продать... Написать там "заебок бонусный чар" Эт чо они хотят - шоба я еще клеймору-вультуру-дамну взадрачивал?
ЗЫ а как же в вх? Эт чо теперь, придется на дамне в 500 км еще балду пинать? )
давно пора

Оффлайн [W.T.] x3eBcx

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Re: Мысли вслух
« Ответ #3908 : 03 Августа 2012, 09:50:42 »



Оффлайн [W.T.] x3eBcx

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Re: Мысли вслух
« Ответ #3909 : 03 Августа 2012, 09:53:38 »
ну а вообще конечно да
зачем в еве соло пвп?

Оффлайн [-FRS-] Rumata Est

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Re: Мысли вслух
« Ответ #3910 : 03 Августа 2012, 10:22:36 »
А про что плач Ярославны то ? Что то я недопонял...

Оффлайн [-FRS-] Trulion

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Re: Мысли вслух
« Ответ #3911 : 03 Августа 2012, 10:28:03 »
Вовремя Фаффи продал своего альта с лидершипом, он что-то знал!!!!1

Оффлайн [W.T.] x3eBcx

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Re: Мысли вслух
« Ответ #3912 : 03 Августа 2012, 10:44:03 »
А про что плач Ярославны то ? Что то я недопонял...
Да всего-то ЦЦП хочет кинуть через МПХ тех кто год качал спотовые бонусники на 14кк СП.

Оффлайн [-FRS-] Rumata Est

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Re: Мысли вслух
« Ответ #3913 : 03 Августа 2012, 10:51:26 »
Да всего-то ЦЦП хочет кинуть через МПХ тех кто год качал спотовые бонусники на 14кк СП.

Ну, насколько я понимаю, статус этого мероприятия - "поболтали, разошлись" ? Когда ещё до дела дойдёт. Да и потом, СП то вернут, а дело то правильное.

Оффлайн [S0T] Starain

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Re: Мысли вслух
« Ответ #3914 : 03 Августа 2012, 10:56:54 »
Да в том-то и дело, что СП похоже нихера не вернут, они в том же лидершипе и останутся, т.к. остаются бонусники в гриде :-)
Так что придется для какого-либо смысла в бонусном чаре прокачивать еще и комманды.

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